Bill Kelly

Hunter PvP Talents you need to know



Posted: Wednesday, May 12, 2010

by Bill Kelly

There are a few main Hunter PvP Talents that you need to be very comfortable with using if you're going to make a good showing in the Battlegrounds or Arena. As Hunters in PvP we've got a lot to think about: pet management, being in the right aspect, range management, trapping, dropping flares, and more. Having a few basic talents that you know you can count on, and go to pretty much without thinking, is critical in working on your game play in PvP.

Scatter Shot (SS) is your friend. This handy multi-purpose shot is not only going to get you out of trouble but can prevent it before it starts as well. Unlike most of our tricks Scatter Shot does not have a dead zone meaning you can use it at close range when needed. Use this shot as a solid short term crowd control solution. For example, if a melee type gets in a little too close for comfort, pop a Scatter Shot to give you some time to get back to range and lay back into him with higher damage attacks.

This shot can also be used to prevent those nasty casters from getting into your business. When facing a Druid, for instance, and you see him warming up a Starfire or a Wrath wack him with a SS to interrupt that cast cycle. You'll avoid the hit and take him out of the equation for a few seconds. Again, use this time to get back to range and then pour on the damage.

One thing to consider, and this applies probably more in the Arena than the Battlegrounds, is your SS can break the effects of a Damage Over Time (DOT) effect that is ticking away on him.

Steady Shot is, in most cases, going to be your go-to shot for damage in PvP with your Hunter. Aimed shot can do more damage, sure, but the cast time is just too long for it to be effective. The true beauty of Steady Shot is that it does not rest or interrupt your Auto-Shot timer. With a little practice you can pretty easily get into a rhythm of Steady Shot Auto Shot that can really do some massive damage. What you really get is a three shot combination with a good chance of critting which is always nice!

If you are taking damage don't try to use Steady Shot however as your timer will reset when you get hit.

When you get really good at using both Scatter and Steady shot, and the auto steady auto shot rhythm, you'll find yourself doing this on auto-pilot. Once your basic damage and CC requirements are taken care of you can spend a little more time focusing on your pet, trapping and all the other fun stuff Hunters in PvP have in their bag of tricks.

Bill spends way too much time running Druids, Hunters and Priests around the Battlegrounds and Arenas of World of Warcraft. Chances are you'll find him running amok in game or adding to his websites at WoWDruid.com and HunterPvP.com.
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